//推 by k1 2017.11.20

if (isNil "Push_speed_k1") then {Push_speed_k1 = 3};

_veh = cursorTarget;
if (local _veh) then [{
	[_veh, direction player, Push_speed_k1] call Push_fn_k1;
},{
	[_veh, direction player, Push_speed_k1] remoteExec ["Push_fn_k1", 0, false];
}];


